[CN News]: Module Details: Zwillingstürme im Herbst
Operator
Mod Level
Stat Gains
Effect
Mudrock
1
HP+ ATK+
Trait upgrade: Cannot be healed by allies; Damage taken from enemies blocked by self is reduced by 15%
2
HP++ ATK++
Talent upgrade: Every 9 seconds, gains 1 Shield (Can have up to 3 stacks, with 1 stack granted immediately when deployed). When a Shield is broken, restores a greater amount of HP and a certain amount of SP
3
HP+++ ATK+++
Talent upgrade: Every 9 seconds, gains 1 Shield (Can have up to 3 stacks, with 1 stack granted immediately when deployed). When a Shield is broken, restores an even greater amount of HP and a greater amount of SP
Penance
1
HP+ ATK+ DEF+
Trait upgrade: Cannot be healed by allies; Damage taken from enemies blocked by self is reduced by 15%
2
HP++ ATK++ DEF++
Talent upgrade: After deployment, immediately gains a Barrier equal to a greater amount of HP; When defeating an enemy, gains a Barrier equal to a greater amount of HP (Cannot exceed 300% Max HP)
3
HP+++ ATK+++ DEF+++
Talent upgrade: After deployment, immediately gains a Barrier equal to an even greater amount of HP; When defeating an enemy, gains a Barrier equal to an even greater amount of HP (Cannot exceed 300% Max HP)
Vulcan
1
ATK+ DEF+
Trait upgrade: Cannot be healed by allies; Damage taken from enemies blocked by self is reduced by 15%
2
ATK++ DEF++
Talent upgrade: When the skill is activated, restores a certain amount of HP; afterwards, restores HP by 4% of Max HP per second and obtains 25% Physical Melee Dodge
3
ATK+++ DEF+++
Talent upgrade: When the skill is activated, restores a greater amount of HP; afterwards, restores HP by 4% of Max HP per second and obtains 25% Physical Melee Dodge
Lessing
1
HP+ ATK+ DEF+
Trait upgrade: Blocks 1 enemy; Increases ATK to 115% when attacking blocked enemies
2
HP++ ATK++ DEF++
Talent upgrade: After taking damage, ATK increases further for 15 seconds (does not stack)
3
HP+++ ATK+++ DEF+++
Talent upgrade: After taking damage, ATK increases even further for 15 seconds (does not stack)
Nearl the Radiant Knight
1
ATK+ DEF+
Trait upgrade: Blocks 1 enemy; When defeated, does not retreat and recovers all HP instead. However, Max HP -60% and ASPD +30 (Can only activate once every deployment)
2
ATK++ DEF++
Talent upgrade: When deployed and defeated the first time, deals 80% ATK as True damage to enemies in the four adjacent tiles and Stun them for 3 seconds. If the previously deployed Operator is from Kazimierz, deals an additional hit
3
ATK+++ DEF+++
Talent upgrade: When deployed and defeated the first time, deals a greater amount of ATK as True damage to enemies in the four adjacent tiles and Stun them for a longer duration. If the previously deployed Operator is from Kazimierz, deals an additional hit
Bagpipe
1
ATK+ DEF+
Trait upgrade: Obtain 1 DP after this unit defeats an enemy; Refunds the original DP Cost when retreated; When attacking enemies with less than 40% of their max HP, increase ATK to 115%
2
ATK++ DEF++
Talent upgrade: When attacking, has a greater chance to increase ATK to a larger amount and strike an additional target
3
ATK+++ DEF+++
Talent upgrade: When attacking, has an even greater chance to increase ATK to an even larger amount and strike an additional target
Bassline
1
HP+ ATK+
Trait upgrade: Can heal allies by using skill(s); Reduces damage taken by 15%
2
HP++ ATK++
Talent upgrade: RES +12; when there are allied Operators within the surrounding 8 tiles, self and surrounding allies' RES +4
3
HP+++ ATK+++
Talent upgrade: RES increases further; when there are allied Operators within the surrounding 8 tiles, self and surrounding allies' RES increases further
Notes:
Lessing base Talent: After taking damage, ATK +12% for 15 seconds (does not stack)
Bassline base Talent: RES +12; when there are allied Operators within the surrounding 8 tiles, RES +4