West Marches was a game I ran for a little over two years. It was designed to be pretty much the diametric opposite of the normal weekly game:
1) There was no regular time: every session was scheduled by the players on the fly.
2) There was no regular party: each game had different players dra
Thought this was pretty interesting, especially in how a West Marches campaign can deal with the problems of having more players interested in a game than you can accommodate at the table, and the dreaded specter of scheduling issues. Might try to run one myself at some point!