GBA Release - NanoBoyAdvance 1.8.2
GBA Release - NanoBoyAdvance 1.8.2
github.com
Release NanoBoyAdvance 1.8.2 · nba-emu/NanoBoyAdvance
Please backup your save files before updating to be safe. Changelog
UI: implement LCD1x shader (thanks @DestinyXZ9) ARM: implement multiplication carry algorithm (thanks @zaydlang, @calc84maniac) ARM: fix LDM^ bus conflict logic breaks in user mode ARM: fix out-of-bounds accesses when switching in or out of an invalid CPU mode ARM: optimize GPR and SPSR reads ARM: optimize LSL, LSR, ASR and ROR arithmetic DMA: allow CPU internal ticks during CPU<->DMA transition cycles PPU: correctly reset OBJ mosaic Y counter (thanks @j-mattsson)