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  • How heavy is the flywheel?

    Edit: oh I didn't see that this wasn't in a shitpost community.

    To answer your question, there are a ton of variables at play here and it's quite complicated, ranging from friction and heat, to material deformation and dynamics. Assuming a bunch of stuff and putting the answer simply, not super far. Likely, you'd drop the car onto the surface, and there wouldn't be very much energy carried in the drivetrain and engine and stuff to start moving a VERY heavy vehicle (inertia). Depending on ratios and assumptions, somewhere between 0ft and maybe 15-20ft.

    Assuming best case for forwards momentum though, you could have very heavy parts and a big turbo, and have the tires hit ground right as max rpm&mph reached, maximally creating friction the very second the throttle were lifted. That would give you peak all-kinds-of-stuff. If the vehicle were light enough, nothing went wrong, you had minimal realistic rolling friction, comically large flywheel, magically no engine compression slowdown what l whilst keeping engine inertia till stall, etc, I think you could get pretty far. Like maybe a half mile, maybe more, if keeping remotely in the bounds of reality but still having customized but feasible variables.

    Now the real question is, what car are YOU imagining in your head? I think that can answer a lot of people's questions here, and control for a lot of variables that will otherwise vary WILDLY.

    Edit3: ahhh edit2 was too long and chaotic the car became a train. Friction is real. I think the trick is to use magnets.

  • There's a lot of variables, so let me make some assumptions and you tell me what I'm getting wrong.

    1. Let's say it's maybe 30ft in the air.
    2. It's a car that will be able to withstand the impact as in not break apart and keep the motor running and tires spinning on first impact.
    3. It is dropped with 0 momentum, so there's no initial velocity until gravity applies.
    4. Tires are spinning at 100mph, keep spinning through the first impact and stop spinning when it's airborne again.
    5. The "how far" measures the distance between the first ground impact, and then the second ground impact after the bounce.
    6. Ground is your average road asphalt in dry weather.
    7. No slope, the ground is perfectly flat.
    8. The car is autonomous, so there's no forces from the driver affecting the calculation.

    Alright I'm not nerd enough to do some example calculations but if these assumptions fit your idea, someone else can run with it.

29 comments