No rules no masters
No rules no masters
No rules no masters
I still remember the screams of our enemies as the duck cast "Turn into bread" followed by "Summon ravenous flock".
Honestly duck magic is scarier than dark magic. Ducks are assholes.
I recall a theory as to why they are evil.
After fourteen years I left the sea, for a life upon a lake
After all the storms I'd seen, I needed a good break
I thought still waters would mean peace for me
But that was a mistake
For the place I chose was bedevilled by a giant, evil drake
A mallard of such malice, twice the size of any man
A bill to give you nightmares and a monsterous wingspan
You cannot hope to fight it, so avoid him if you can
That terrifying waterfoul, the beast beyond the dam
Boy, do I have the game for you: https://noita.fandom.com/wiki/Flock_of_Ducks
I am awful at that game. I read a guide but I barely understand the spell/potion system.
It is however still amazingly fun. One of the few games I don't mind dying at all
Friendly reminder: there are people who genuinely believe "shadow work" means "baneful magic," or "satanism", which is odd, considering the ex-carney, Lavey, is the only Western flavor of Satanism I know that's particularly Randian, unless you start looking at current church teachings for some denominations/non-denominational churches. This is a broad generalization, since it would take pages with references, and this is a leisure account, not work account.
I dont think this sorcerer has properly studied! They may be just a quack...