What is the chud equivalent of Disco Elysium? What game most defines and comprehensively explores what it means to be a chud?
Yes I know that fascism is a playable ideology in Disco Elysium, but presenting fascism as with its integral ugly reality, glaring contradictions, and unsustainable death drive is a pretty leftist (and correct) way of portraying it.
Cyberpunk 2077. The setting is perfectly competent cyberpunk, with all the capitalist reality heightened to the point of absurdity, but V is the fucking ur-chud.
You're in an extreme late-capitalist hellworld; the climate and most of social order is collapsing beyond repair. Your character's reaction to this is to be a mercenary whose principle preoccupation is their own legend. Your connection with humanity at large is limited to a cobbled together network of a handful of people who morally vindicate your every action. Your story is mostly about the trail of bodies left behind by a quest to do nothing but save your own life. The most pure version of your final arc is to eschew entirely any form of collectivist solution in favor of dialing up the rugged individualist power fantasy to 11 with a on-person guns-blazing assault on a Japanese corporation (alternatively there's now an expansion where you can sell out and be offered to become a fed because of how cool you are).
All of this while maintaining a pretense of being a morally neutral person just driven by common sense and your second amendment-given right to self-defense from hordes on interchangeable sheeple.
Slightly less easy answer: I think Postal 2 is the ur-chud game. Even as a teenager the racism, misanthropism and overall edgelord content was way too much for me, and it's all covered in that supposed plausible deniability :smuglord: "Well, it was your choice to do that edgelord shit. The game allows you to play it peacefully" shit that chuds love so much because it's essentially another version of the "I never said the welfare queens in my story were black. Sounds like you're the real racist here" deflection.
Off topic, but I do think there's an interesting game to be made with the whole "the player chose to do these bad things" narrative mechanic, which you could say Spec Ops: The Line and Undertale did to various degrees. Of course, Postal 2 was never going to be that game since it was made by sophomoric edgelords.
Don't think there is an equivalent to Disco Elysium really, but there are lots of games where what you do is claim other people's stuff for yourself, take it by force and kill everyone who stands in your way, which is the essence of chud ideology. Many games have "individual power over others" as their main appeal.
I have never seen a fascist game with good writing. And by fascist I mean like full fascist. Yes libs can write OK sometimes. And yes scratch a lib etc. etc. But if you look at the most infamous /pol/ type games it's all shock value "kill [insert marginalized group]" simulators and Machiavellian grindset zero sum strategy games.
You play as a space marine dropped into a prison colony planet to thwart a faction that has developed nuclear weapons. All the non-marine factions in the game are racist caricatures. It's really fucked up.
Someone else already said Postal 2, which is probably the best example here. That one is a game made by white nihilistic reactionaries for teenagers of a similar mindset.
The only other socially conservative game I can think of are most city builders, if that counts. They're kind of both lib and chud at the same time. Their entire operation is premised on there's a single, correct way to plan a society that is stable in perpetuity. And it's premised on most people being a permanent consumer class who mostly drive cars and only complain when they don't have public utilities. Also everything's assumed to work around car infrastructure. Also police stations have to exist or society collapses.
I've never seen a city planner game directly involve issues like systemic racism. It's assumed to not exist. The Tropico games kind of have class revolt, but it's really simplistic and more of a function of how low/high wages are. I guess not all city builders are conservative. Tropico and Frostpunk are kinda different
TL;DR: DRPK unites Korea and invades an economically damaged US, you play on the side of the americans. The game starts out with you in a re-education camp.
Bioshock 1-3 maybe, especially 2 which is explicitly anticommunist. They're explicitly political games with some RPG aspects so they kinda' match Disco Elysium's genre.
Kingdom Come: Deliverance or whatever it is called. All white people, gritty brutality, and an absurd power fantasy for the may-as-well-be-chosen-one player
I am not sure it is a great answer but do consider. GTA. The games are about cars, driving fast, might makes right, not caring about others, making fun of minorities, punishing deviant behavior, and the hypocritical doing said deviant behavior.