This mechanic in Marvel vs. Capcom was originally inspired by a bug discovered during the development of X-Men vs. Street Fighter
This mechanic in Marvel vs. Capcom was originally inspired by a bug discovered during the development of X-Men vs. Street Fighter
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Atsushi Tomita, designer for Marvel vs. Capcom: Clash of Super Heroes, recently revealed some interesting bits of information regarding his time developing collaborative projects featuring Marvel and Capcom's intellectual properties.Marvel vs. Capcom: Clash of Super Heroes was a ...
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Atsushi Tomita, designer for Marvel vs. Capcom: Clash of Super Heroes, recently revealed some interesting bits of information regarding his time developing collaborative projects featuring Marvel and Capcom's intellectual properties.
Marvel vs. Capcom: Clash of Super Heroes was a 2v2 fighting game that introduced a mechanic that was new to the series of games that Tomita had worked on up to this point. Indeed, the "Variable Cross" essentially allows a player to control both of their characters at the same time.