Skip Navigation
260 comments
  • 1990s: VR is the future. Put these on!

    2000s: VR is the future. Put these on!

    2010s: VR is the future. Put these on!

    2020s: VR is the future. Put these on!

    • It's almost as if we shouldn't listen to the marketing types that are trying to sell a product, but rather what the end users say.

      I remember trying VR in the 90s: from the VirtualBoy to expensive and bulky setups in malls. I've tried 3D TV, google cardboard, and the range of consumer VR across the decades. They were all fundamentally flawed and like everyone else I was jaded. Then I tried what the 2020s had to offer.

      My take away is that the technology available has finally reached the point where consumer VR is starting to become viable. We're seeing the first real prototypes that have the capacity to evolve into something practical. It's still expensive, bulky, and limited -- but the fundamental issues that plagued previous generations of VR have mostly been addressed.

    • They really really want to sell us new trinkets.

      In my mind they look like little Goblins or Ferengi who dream about all the other VR related stuff people can start buying when finally VR headsets become common.

  • Some people even get sick just from the wrong FoV and motion speed combination in 3D games, this is just 10 times worse.

  • It really depends on the person and the hardware. I've seen people with PC-VR setups that get sick, but are 100% okay with wireless. I think it's an issue of FOV, FPS, and overall just getting used to wearing a big box on your face.

    I see a ton of people shitting on VR because they get sick, saying that it's just a gimmick and it'll pass. I think it's a neat piece of tech that deserves to get better, hopefully the issues will be ironed out over the generations.

    • I see a ton of people shitting on VR because they get sick, saying that it's just a gimmick and it'll pass.

      And that's such a weird take for them to have, which I have also seen. I get sick real easy from VR and it doesn't make me mad at VR, it bums me out that I'll have to wait for something slightly more accommodating to come out first.

  • I only play standing games that stick within the confines of room scale, that way all my movements are natural.

    When I play other games, it's teleport or nothing, no other locomotion form works for my, my sense of balance is to sensitive, and I haven't had the time to work to get used to it.. and swinging on vines is way out no.

    Curiously I also get severe motion sickness when I drive go karts, but not when I drive cars. Although, sitting in the passenger seat, especially the rear seats, however can be a problem sometimes if I'm going around windy roads)

  • I'm in the group that gets violently sick using VR. It also induces blinding migraines. Oddly, I don't get car/air/seasick.

260 comments