Factorio has seen tons of bugs in its development. It just so happens that the developers are some of the most effective bug squashers in the world of software development.
It's a great time as space age aka 2.0 just released. If you're the type to get absorbed into min/maxing stuff, remember to say goodbye and I love you to your family before launching factorio.
Having your spacecraft ripped apart by floating point rounding errors was part of the charm, and I'm sure that some speedrunner has used a massive disintegration bomb to cause the physics calculation frame to hang and phase through an obstacle.
Glitched/bug machines are the best in games, I used to enjoy Reid Captain on YT when he would use some physics bending engine to move so fast it's basically like teleportation.