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This is a question for TTRPG GMs. What RPG books, supplements, or accessories do you find yourself using year after year? Which RPG products provide the biggest regular impact at your table?

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  • ...i'm tempted to say physical dice, but in truth i have many sets and switch them out for each campaign, so my most-used accessory is probably my nice padded rolling tray, followed closely by my staedler stick eraser...

    ...my most-used books, despite my meticulously-curated physical and PDF libraries, have turned out to be the player's handbook and dungeon master's guide on DnDbeyond; i always keep them open on an ipad stand during gameplay because it's really tough to beat indexed hypertext for ready-reference during gameplay...my players use the heck out of my shared campaign subscription, but it's becoming tougher now that DnDbeyond defaults to 2024 rules, so that use pattern may well change as the platform evolves...

    ...even as a player, though, i feel like a good DM's screen might be quicker!..the problem of course is tabletop real estate, but it seems like there's an untapped market for player's reference screens during remote sessions, where most folks have more tabletop real estate to play with physical accessories...

    ...i'm considering crafting a player's reference screen with panels focused on core rules, house rules, and class rules which can be readily swapped-out...

  • Historically it would be either my 2nd edition Werewolf the Apocalypse book, Paladium Fantasy Core book, or WEG’s Star Wars d6 core book.

    Currently my 5e.2024 PHB.

  • Kind of neat to see you on lemmy. I've purchased Return of the Lazy Dungeon Master and have watched some of your youtube videos, the 1 year of shadowdark was informative as I just started a Shadowdark version of Keep on the Borderlands.

    I have done online only since the pandemic so GIMP, Inkarnate, Roll20, and ZIM Desktop Wiki are pretty essential for organizing as well as digital table-top for play.

    I own and frequently use the (Stars/Worlds/Cities) without numbers books often depending on the genre for procedural world-building but I was recently gifted Microscope and im sorry did you say street magic so I'm looking forward to making the shift towards collaborative world building with the players.

    Also from the SWN book are the faction rules which are broadly applicable.

    Finally I usually reread the Mothership Wardens Operations Manual before I do my October horror one-shots

    While I haven't yet purchased Justin Alexander's So you want to be a game master, I have extensively read his blog, and often reread it when creating for a new campaign.

  • Shawn Tomkin's Ironsworn series. Delve I regularly use for setting up point crawls. Ironsworn/Starforged/Sundered Isles have great collections of random tables, I use the book thematically most fitting for the situation at hand. The core tables of Action, Theme, Descriptor and Focus all get heavy use.

    Kevin Crawford's [SOMETHING] Without Number series have awesome tables as well. These however get more use when I need more detail. Prep stuff. Again most thematic book is picked first but I do have used Cites (cyberpunk) for fantasy cities.

    When I want to create background for "medieval fantasy" characters I pick up Burning Wheel and burn something up. Through that I get a good selection of relevant skills to sue (for flavor)

    Anything related to cosmos and mythology I say HELLO! to my growing collection of Glorantha material. From cult books to magic tomes and Atlases.

  • @slyflourish My most used accessory is a Pathfinder magnetic Combat Pad I bought back in 2011. Little magnets I can write on with wet erase markers, then shuffle around to make the initiative, plus space to scribble with wet-erase to track hp and stuff.

    Fantastic tool.

28 comments