Persona 5-It allowed me to do a much quicker play through without all of the grinding.
Starfield-There were a bunch of new dialog options that were aware of you already playing through before, new gear and ship and ways to do things differently exclusively for new game plus. I hope other games start doing this.
We're on the same boat here, I'm a notorious "have to explore everything" player so often NG+ is boring but a few games still hooked.
God of War from 2018 was a fun one. Also Witcher 3 and the best of all was Nier Automata but I have to admit, Nier Automata isn't really a new game plus in this manner
I like collecting achievements, so if it's a requirement, I usually do. The last one was Silent Hill 2, which kind of doesn't count. You start with nothing, and the only difference is that items appear when they weren't there on the first run. I've done the FromSoft Soulsborne games, but Elden Ring had so much content that I had to take a long break before going back. The ones I've enjoyed most though are games that have upgrade systems that you can't complete without a ton of grinding, like Ratchet and Clank (plus NG+ has the RYNO). They just can't be super-long. I'm probably never replaying Persona 5, just because of the time commitment.
Quite a few. I've never finished a Fromsoft game, but I did finish Hellpoint which is another soulslike. When I was a kid I replayed Jak 3 so many times I lost count. Recently I played through Spider-Man 2018 and Miles Morales and then immediately went and did NG+ on both of those because they're so fun. I'm excited for Spider-Man 2 to come out on PC.
Is there a major difference between the newer Spiderman games, mechanically, or are they just longer stories/campaigns in some? (and by "newer" I mean since 2018, the last one I played was on the PS2 I think 😅)