bequeath /bĭ-kwēᴛʜ′, -kwēth′/
transitive verb
To leave or give (personal property) by will.
To pass (something) on to another; hand down.
"bequeathed to their children a respect for hard work."
To give or leave by will; to give by testament; -- said especially of personal property.
I feel like all it would be would be giving the account via your will, then having that transferred through an attorney, who has a copy of/access to your death certificate.
Wills aren't required and not everyone will have one.
I think the best course of action is to have a trust set up and have all of your assets under the trust. That's how my attorney set up my end of life tasks. It saves you problems with probate and taxes while also giving you flexibility if you want to change things.
I’m guessing Steam decided against being able to leave your games to somebody else when you die because of how most EULAs I’ve read work: they are often non-transferrable licence and so in most cases the store has no choice in the matter. Now GOG are willing to say they will do what they can given this limitation, but I can see why Steam wouldn’t: it’s a whole lot of work for realistically not much benefit. It’s probably easier for Valve to gift the same games over to the new person.
And from the corporate side of things, it's not very business savvy to miss out on an entire generation or two of gamers buying games.
If you and I are parents and our Steam library has 1,000+ games, our child likely wouldn't buy those games. But if they need to create a steam account for themselves, now those games are back on the table, securing future revenue for Valve.
There's workarounds sure, like family sharing or just ignoring the ToS and sharing passwords. I think the real tell will be for our grand/great grandchildren, for once we are 100 or 120 then Valve will probably start wondering... Is averyminya really still alive and kicking, or did he share his library?
Pretty sure that's the technicality GoG is using when they keep saying all this sort of stuff. Their terms of service have effectively the same language about purchases only being a license that Steam does.
Competitor to steam, it's selling points are DRM free games releasing old games in playable States for modern machines. They also sell contemporary games.