It's a mass extinction event
It's a mass extinction event
![](https://programming.dev/pictrs/image/d56ccfb8-492f-49a9-a0ff-04401072b762.png?format=webp&thumbnail=128)
![](https://programming.dev/pictrs/image/d56ccfb8-492f-49a9-a0ff-04401072b762.png?format=webp)
It's a mass extinction event
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no love for godot?
I hear Godot's own scripting language is preferable to C# if you're willing to learn it.
C# is technically faster, but according to one of the cassette beasts' co-directors, you can maximize productivity and performance by doing most stuff in gdscript and skipping directly to c++ for the bottlenecks.
Also currently no C# iOS support in Godot 4. And probably makes porting to non-MS consoles difficult since it relies on .NET
we could hang ourselves instead... we'd get an erection.