It'd be nice if Steam and the other stores gave you checkboxes for a game's localizations and they'd only download/install the ones you actually want.
Of course that's not the whole problem and games also need to use lower texture sizes for small objects instead of using 4k textures all the time even for a toothbrush prop in the background.
Games do use smaller textures for smaller objects. "4k texture" has little to no meaning.
What would be nice is if high res textures were optional and it downloaded assets in order so you could start playing the tutorial without waiting for everything to be downloaded (like origin)
Every time I think about reinstalling Ark, I see that and just go "I don't want to delete everything else on my hard drive just to play this one game."
If they're going to stick 83 gigs of uncompressed audio to the end of their 50gb game I want any option where the randomizes each line from the available localizations.
It's quite insane. A couple years back I bought and played an indie space game that had beautiful graphics, weather effects, 'splosions, space stations, hundreds of star systems etc.
That game's installed size? 260MB. 186MB on checking.
The full game could fit on a CD-ROM about five times over and it was still many hours of cool gameplay. This massive universe exploration game is smaller than 90% of the 2D procedurally generated games I own.
Looks like they still develop, and still offer demos which I think is awesome. And their game sizes look still super reasonable.
I'm not really sure how you achieve that kind of compression, I assume most textures are hand-written shaders or something rather than 4k .png files.
Not everyone has SSDs, not everyone has 2+ TB of storage, and even if that were true you shouldn't have to ship your entire studios development server to your customer. A game shouldn't be bigger than 50 GBs (Yes that even includes Elden Ring). That's the limit. I can always go online and download more RAM, but I cannot download more storage space. We live in an age where code can be hyper optimized both by humans engineers as well as their thinking machines. Fuckin' make your games smaller and run better.
I want to update baldurs gate but my versions is like patch 3 or 4 or something so it’ll mean downloading the whole game over again which is like 180gb. I also use my laptop for work so space is a little limited and I maxed out my newest backup drive lol
what laptop do you have? i also do everything in my laptop and am worried if my laptop would lag heavily explode if i tried to run baldurs gate lol /genq
I find it very funny that vr games, nominally a cutting edge of game development, are often tiny because they have to more or less run on cellphones (facebook's headsets) and even on pcs the strain of rending can make a strong system cry.
Was part of a small team trying to crack and preserve a delisted game about a year ago. In the process the team realized like half the game's files don't even do anything. Literally ~25GB of data doing fuck all. You can just delete them with no consequences.
Le Nippon, last bastion of small file size in vidyah, has fallen. I'm downloading the isekai Persona demo right now (because I hate myself I guess), and this 10 hours-long shit weighs about 60GB.