Baldur's Gate 3 just hit half a million concurrent players, and is already on track to challenge mega-franchise Harry Potter's Hogwarts Legacy for this year's Steam sales crown.
While old-school tactics franchises like XCOM vanish from purview, series like Final Fantasy drop turn-based gameplay altogether chasing broader audiences, and classic names like Diablo go always-online rammed with in-app purchases — Larian said no.
It's also a turn-based RPG that follows cRPG traditions carried forward by a shrinking number of studios who seem to have convinced themselves in various ways that players don't want this kind of game.
Forget for a moment that the game is just insanely good, with great writing, endless Dungeons & Dragons-inspired depth, and quite polished, optimized PC performance.
As such, I'm similarly nervous for Dragon Age 4, which according to leaks, has dropped tactical play in favor of chasing more action-oriented combat, doubtless with trend-chasing in mind.
Larian's respect for its audience, the relentless pursuit of quality over quarterly targets, and the rejection of trend-chasing in favor of elevating classic gameplay conventions are being rewarded by gamers in droves.
People are just tired of the anti-consumer bullshit and it shows. I'm glad Larian are thinking ahead instead of grabbing the cash now and running unlike most modern day triple A developers.
Really shows that they care for the games that they make and the audience they've amassed.
Hopefully this helps kill MTX, lootboxes and Battlepasses.
Those "games" on Nintendo Switch that are just a license to access a cloud streaming version of the title is, in my opinion, a much worse issue than MTX.
In fact, one of them was taken offline - the Switch is still active, which means there are people who paid full price for a singleplayer game and it no longer exists.
Dragon Age Inquisition was already a giant pile of shit, why would anyone expect anything else from a studio that hasn't released a decent game in over a decade?