it's a shame that remedy don't see any of the money if you watch the whole thing though, but yeah it's always valid to just watch a game. it's a testament to how enjoyable some games can be across all sections
i would say gameplay is the weakest part of a remedy game, with everything else pulling it along with how excellent it is
This is a really interesting concept. What if developers had paid or ad supported official streams? Sure most people would block the ads or continue to watch their favorite streamer, but a non-zero amount of players might elect to watch the devs play the game in an effort to support them directly. And this would just be additive revenue compared to the zero they are getting right now on streams. It might even be synergistic as official advertisement for the game and as a way to connect directly to their community. I could see it also as a way to play a game but with director commentary on, similar to how movies do it.
ad supported official streams might be enough to be noticeable amount of income for one person for a few weeks, but not really for a big company that produces something like a game.
same reason you don't get movies/tv on youtube. money isn't there for a company
Depends on if you want ray tracing, but running it is as low as a 2060 and even a 3060 is recommended without ray tracing for 1440 at medium, which is supposed to still look pretty good.
Digital Foundry made a video about it. Basically, you need a card that supports new rendering technologies that only started appearing on Nvidia cards after the GTX 10XX series (not sure for AMD). The game actually looks good on lower graphics. Putting everything on low won't make it look like a PS2 game. The path tracing will absolutely demolish your performance, though, but that's to be expected because it's insane to expect real-time path tracing to do anything else with the current hardware (think of their path tracing as a tech demo more than an actual feature).