Skip Navigation

The technical merits of Wayland are mostly irrelevant

utcc.utoronto.ca /~cks/space/blog/unix/WaylandTechnicalMeritsIrrelevant

In response to Wayland Breaks Your Bad Software

I say that the technical merits are irrelevant because I don't believe that they're a major factor any more in most people moving or not moving to Wayland.

With only a slight amount of generalization, none of these people will be moved by Wayland's technical merits. The energetic people who could be persuaded by technical merits to go through switching desktop environments or in some cases replacing hardware (or accepting limited features) have mostly moved to Wayland already. The people who remain on X are there either because they don't want to rebuild their desktop environment, they don't want to do without features and performance they currently have, or their Linux distribution doesn't think their desktop should switch to Wayland yet.

197
TechNews @radiation.party irradiated @radiation.party
BOT
[HN] The technical merits of Wayland are mostly irrelevant

You're viewing part of a thread.

Show Context
197 comments
  • Nothing is set automatically I run a window manager and it starts what I tell it to start. I observed that at present fewer env variables are now required to obtain proper scaling.

    Fun fact: zero envvars are needed for HiDPI support on Wayland.

    You do possibly need envvars to enable Wayland support though, but the latest releases of Qt6, GTK4, SDL3 etc. are enabling Wayland by default these days so in the future everything will work out of the box. By default.

    X actually exposes both the resolution and physical size of displays. This gives you the DPI if you happen to have mastered basic math. I've no idea if this is in fact used but your statement NOTHING provides that is trivially disprovable by runing xrandr --verbose.

    Did I say XRandR and mixed DPI in my previous comments? Yeah, I think I did. What the Qt applications currently do is choosing the max DPI and sticking with it. There are some nasty side effects, as I will explain below.

    You don't in fact actually even need apps to be aware of different DPI or dynamically adjust you may scale everything up to the exact same DPI and let X scale it down to the physical resolution.

    Don't forget the side effect: GPU demands and/or CPU demands (depending on the renderer) increase... a lot, nearly 2x in some cases. This might not be acceptable in applications like laptops - have you used projectors in college?

    Anecdotally speaking, I gained 1 to 2 hours of battery life just by ditching X11, it's impressive considering my battery life was like 4 to 5 hours back then. Now it's actually competitive with Windows which usually gets 6 to 7 hours of battery life.

    Furthermore, scaling up and down in multiple passes, instead of letting the clients doing it in "one go" and have the compositor scan it directly onto your screen, leads to problems in font rendering because of some antialiasing shenanigans in addition to the power consumption increase. It's the very reason why Wayland added a fractional_scaling protocol.

    Why would I need to develop another X11 I believe I shall go on using this one which already supported high and mixed DPI just fine when Wayland was a steaming pile of shit nobody in their right mind would use.

    Apparently the "nobody" includes GTK, Qt, SDL, and all the mainstream DEs (Xfce and Cinnamon included - even they are preparing to add Wayland support). 90% of the programs I use actually support Wayland pretty well. Good job lad, you managed to invalidate your own argument.

    Besides that, you still haven't properly answered the question of mixed DPI: have you seen a properly-scaled-up LoDPI X11 application? It's a big problem for XWayland developers. See it here. And yes... those developers are (were?) X11 developers. I think they know how unworkable X11 is, more than you do.

    • It doesn't require a meaningful or measurable difference in CPU/GPU to scale my third monitor. That is to say in practical effect actual usage of real apps so dwarfs any overhead that it is immeasurable statistical noise. In all cases nearly all of the CPU power is going to the multitude of applications not drawing more pixels.

      The concern about battery life is also probably equally pointless. People are normally worrying about scaling multiple monitors in places where they have another exciting innovation available... the power cord. If you are kicking it with portable monitors at the coffee shop you are infinitely more worried about powering the actual display more so than GPU power required to scale it. Also some of us have actual desktops.

      Furthermore, scaling up and down in multiple passes, instead of letting the clients doing it in “one go” and have the compositor scan it directly onto your screen, leads to problems in font rendering

      There are some nasty side effects

      There just aren't. It's not blurry. There aren't artifacts. It doesn't take a meaningful amount of resources. I set literally one env variable and it works without issue. In order for you to feel you are justified you absolutely NEED this to be a hacky broken configuration with disadvantages. It's not its a perfectly trivial configuration and Wayland basically offers nothing over it save for running in place to get back to the same spot. You complain about the need to set an env var but to switch to wayland would be a substantial amount of effort and you can't articulate one actual benefit just fictional deficits I can refute by turning my head slightly.

      Your responses make me think you aren't actually listening for instance

      11 is utterly broken, just admit it. You are welcome to develop another X11 if you want.

      Why would I need to develop another X11 I believe I shall go on using this one which already supported high and mixed DPI just fine when Wayland was a steaming pile of shit nobody in their right mind would use. Apparently the “nobody” includes GTK, Qt, SDL..

      Please attend more carefully. Scaling and High DPI was a thing on X back when Wayland didn't work at all. xrandr supported --scale back in 2001 and high DPI support was a thing in 2012. Wayland development started in 2008 and in 2018 was still a unusable buggy pile of shit. Those of us who aren't in junior high school needed things like High DPI and scaling back when Wayland wasn't remotely usable and now that it is starting to get semi usable I for one see nothing but hassle.

      I don't have a bunch of screen tearing, I don't have bad battery life, I have working high DPI, I have mixed DPI I don't have a blurry mess. These aren't actual disadvantages this is just you failing to attend to features that already exist.

      Imagine if at the advent of automatic transmissions you had 500 assholes on car forums claiming that manual transmission cars can't drive over 50MPH/80KPH and break down constantly instead of touting actual advantages. It's obnoxious to those of us who discovered Linux 20 years ago rather than last week.

You've viewed 197 comments.