The Most Tragic Boss In ANY FromSoft Game And The Power Of Loss (3h video essay)
The Most Tragic Boss In ANY FromSoft Game And The Power Of Loss (3h video essay)
The Most Tragic Boss In ANY FromSoft Game And The Power Of Loss (3h video essay)
"Less is more" isn't exactly a new concept. The human brain loves to latch onto the inklings of a pattern and extrapolate. When the context isn't there, the brain will invent one (or several).
JJ Abrams made a career of taking this to the extreme (never giving any answers, ever), which I used to think was genius, but now I realize is just lazy and annoying. FS at least has answers, or broad strokes of them for smaller stories. They just don't walk the player through it beat-by-beat.
I've also found that FS are really good at outlining the moral weight of lore elements, like you can pretty much tell right from wrong, even though you don't understand anything about what's been done. Or that's what I got from how they lay things out, at least. Like, "I have no idea what or why that person wants me to do, but something feels fishy about it," kinda'.
This is exactly why i love DS1. 99% of the NPCs hype you up to link the first flame as if it is the right thing to do. If you don't question it or pay attention to any of the lore then you just think that they must be right. The more I learned about the lore, the more I was on Kaathe's side.
Yep, same goes for ER! I dunno why so many people are against Ranni's thing, it's the one thing which brings actual change and restores free will.
Did I understand anything of what I did for her? Heck, no! But I got the significance of it!
Edit: oh, and there's a similar theme going on in Armored Core VI, love that one's story! And the lore is a bit more accessible, too, surprisingly fleshed out!