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Will I like No Man's Sky? It's on sale right now and considering it and one other game.

Is No Man's Sky a good game after all the updates and fixing and adding all the stuff they promised?

I love space stuff but am not the biggest fan of Minecraft style crafting/mining. I don't mind it in Stardew and factory games are a favorite genre of mine, for reference. Basically I like the mechanics but it matters how they are implemented.

I've been trying to find a game that I can just turn my brain off and chill after a long day and right now Stardew is starting to get a bit stale(or I'm just dreading winter since there isn't much to do).

The game looks beautiful and I did spend maybe 100 hours on Starbound, which is like 2D NMS I think, but even on sale, it's at the upper limit I'd like to spend.

The other game is Hyperlight Drifter and it's $6 right now so I'm probably gonna get that one regardless.

Edit: I went ahead and grabbed it. I think my kid will also enjoy watching me play it.

28 comments
  • If you're looking for a game to just relax and chill it's pretty alright at that.

    I got bored after sinking a fair bit of time because once you get over the initial hump of just trying to survive (which doesn't last very long, compared to other Minecraft style survival games) the game kinda becomes a "thing accumulation simulator". Nowadays I usually just fire up the game after a couple of updates to see all the new stuff and then put the game away.

    It's very wide with a lot of things to do, but each thing isn't particularly deep or rewarding e.g. keeping pets or running a trading fleet.

    Imo the best way to play is to just go on a nice long search for a nice planet and then build a nice base on it to fulfill the power fantasy of owning a house, and that should probably occupy a good number of hours, but past that idk if the game will hold your attention because NMS lacks stardew's life-sim gameplay.

    • e.g. keeping pets or running a trading fleet.

      Can you expand on the trading? That's what sucks me into games like the X series. If I can sink a ton of time into setting up mining and trading logistic, then sandbox/explore occasionally, that might just sell me lol.

      • You can run trade routes for money, although what that amounts to is finding a route through a bunch of systems and then running through them buying low and selling high at each stop. The trade system is pretty barebones tho, nothing as deep as old Privateer or X games- economies are static and your actions don't really affect the local markets.

        Later on in the game you can get a capital ship and hire fleets of freighters to send out on expeditions, but mechanically it's just a passive way to farm resources rather than a management sim mini-game.

      • Oh then this is a game for you lol. They added a whole factory building mechanic where you can build mining stations and automate some things, power grids, the trading is fairly simple but it has a nice supply and demand mechanic and the whole fleet mechanic is super cool, though I wish more than one person could have their fleet in the same system, though maybe that has changed.

28 comments