Why there are few native Linux games compared to Windows or even Mac?
Why there are few native Linux games compared to Windows or even Mac?
Does the existence of Wine compatibility layer discourages the creation of native Linux games?
Why there are few native Linux games compared to Windows or even Mac?
Does the existence of Wine compatibility layer discourages the creation of native Linux games?
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because you can't just target "linux". You target a distro. That's not feasible for any of them to maintain
You only need to target the Steam Linux Runtime.
This isn't entirely true though. Devs could target an AppImage for example.
and i have found appimages that fail to worm due to some dependencies too. This is not a solved prooblem for linux. And no, flatpak isn't it either
I want to add on to that, flatpak even struggles with native Linux games like left4dead2. (Hardly any mods work)
yea dependencies seem like a real issue here, I don't think Linux supports side-by-side versions like Windows does, Windows will just install every version of DirectX and libraries like that