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We’ve read the Discworld RPG Quickstart, and here’s what we learned

www.wargamer.com We’ve read the Discworld RPG Quickstart, and here’s what we learned

A new Quickstart document reveals major rules for Terry Pratchett's Discworld: Adventures in Ankh-Morpork - and here’s a handy summary.

We’ve read the Discworld RPG Quickstart, and here’s what we learned
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  • I wasn't sure I would like the system, but it seems like a good match for a Discworld game.

    • It really does look like fun.

      My problem is that nobody I game with has even read discworld beyond one or two books. They don't have that joy for the series that I do, so I dunno if I'll ever be able to run a game, which I would want to do eventually.

      • I feel sorry for them, because the Discworld books have been such a source of fun for me over the last 30 years.

        • Same here. I always feel bad for anyone that's never read at least one of the arcs, just for the experience, even if they didn't like it. I know it isn't for everyone, but damn is it close.

          It doesn't matter how many times I've read it, there's still laughs to be found, and even some tears. And all of that from one silly story about a scared wizzard and a tourist lol.

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