I finished phase 1 of development, which is to create a working app without any of the paid features.
I've signed up to the Apple Developer program and I'm in the process of getting a build of the app uploaded for testing. Once that is done I'll be clearer about how to get people to sign up for a bit of testing. I'll make a new post about that when I'm ready.
In the meantime I'm working on phase 2, which is the remaining locked paid content (custom stuff, pets etc). I've got another couple of weeks before Guns and Gears Remastered so hopefully will get the bulk of it done before then.
The Pathfinder-specific space is still pretty sleepy this January, but we've started to see some action on the system-neutral side of things. Some books of GM resources and roll tables are coming up on their close date in the next week.
The 5e space is absolutely buzzing right now, though. I'm glad to have a bit of a break in terms of what I'm interested in buying, but it would be super cool if some of that energy came Paizo's way in the coming months.
A short ebook about in-fiction games in table top RPGs. Includes history, magic, monsters, and more!Product Type: GM Resource, Lore & Worldbuilding, Rules ExtensionSystems: D&D 5e, Pathfinder 2e, Savage WorldsStart Date: Tuesday, 28 January, 2025End Date: Wednesday, 19 February, 2025Funded: true
Landon Winkler is back with the second part of their preview of Lost Omens: Rival Academies. Here, they touch on the University of Lepidstadt, Magaambya, and the Monastery of the Unbreaking Waves.
Pathfinder developer Landon Winkler previews some of the academies spotlighted in Lost Omens: Rival Academies, namely Kitharodian Academy, Cobyslarni, and the Academy of the Reclamation.
Since War of Immortals has been out for a while now, I am curious: Does anyone have any experiences with the new Mythic Rules for 2E?
My group played through the 1E Wrath of the Righteous Campaign years ago, and while they were a lot of fun in the sense of being able to do some truly preposterous amount of damage, they were not exactly well-polished.
Divine Gift: A Guide to the PF2e Oracle [Remaster] by blammit (AKA u/double_blammit) About the oracle & the guide Table of Contents: Ancestries Common ancestries Uncommon ancestries Rare ancestries Common versatile heritages Uncommon versatile heritages Rare versatile heritages Mysteries Ancest...
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u/double_blammit posted a new guide to the remastered Oracle over on r/Pathfinder2e that may be worth checking out. Their announcement post is quoted below.
I've finally finished up my remastered oracle guide (or near enough to put it out there). I've got a few last touches I'm putting in place for some Divine Access recommendations, but as a whole, it's finished. The last section that needs some love is items, which is where I'll be spending the bulk of my time this weekend.
There's a high likelihood that I haven't quite ironed out all the editing / conversion mistakes I wanted to. Feedback is very welcome!
A desktop combat manager for the PF2E TTRPG system.
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Over on Reddit, u/ThreeDaysGuy announced a new Godot-based combat manager that they've been working on for Pathfinder 2e. Unlike the vast majority of PF2e tools, this one's an actual, honest-to-goodness desktop application.
It's still rather young, and it's not feature complete yet. It's pulling creature data from the PF2 Foundry module, and is a few months behind on updating that.
The author has Windows binaries up for download on Itchi.io, but the program is platform neutral. They just don't have any pre-compiled binaries for Linux or Mac yet (you can build your own using the Godot compiler). The code repository can be found here: https://github.com/Zain-A-Abbas/PF2E-Combat-Driver
We're starting to see some action in the system neutral space again. There's this fascinating trend happening right now -- and maybe this is just an evergreen phenomenon that I haven't been paying any attention to -- of writers claiming (or believing) that their seemingly 100% flavour-text projects are somehow system restricted. Several books were listed with the author doing a lot of 5e thumping with zero mention of anything else, but their books actually appear to be OSR-style encounter tables or whatnot.
Gotta love a functional monopoly, eh?
Anyway, there are no Pathfinder-specific projects live right now, though there are a couple that have cropped up claiming to be 'Launching Soon'.
If you've got anything PF2e related on your DriveThru RPG wishlist, it's not a bad time to take a look at it. Quite a few titles are on sale right now!
I'm looking at handing out some Relics to my players, but I'm having some difficulty understanding the guudance on Relic gifts in the GM Core. Specifically, I've been somewhat broken by the treasure-by-level table, and it's not clear to me whether a Relic us suppised to get 2 minor gifts at Level 5 and 3 major gifits at Level 10, or if it should receive its second gift at Level 5 and its third at Level 10, and those gifts should be a minor and major gift, respectively.
My default assumption is the latter, but... You know... Treasure by level...
Another quiet week this week. It kind of felt like there was something else going on or something, though I can't quite put my finger on what it might have been. It does look like there's a fair bit of system neutral fantasy projects in the chamber waiting to fire in the new year, though. January looks to be maybe a bit quieter, but several projects have signalled a possible February launch date, and March looks positively packed.
Goblin mercenaries are about to mutiny against their officers. Will your party help them or sell them out?Product Type: Adventure, One-ShotSystems: D&D 5e, Pathfinder 1e, Pathfinder 2eStart Date: 2024-12-02End Date: 2024-12-30Funded: trure
u/JM-the-GM over on Reddit is offering to run new players through Menace Under Otari in January. If you know anyone who might be interested trying the game out, and they use Discord, it might be worth a look.
I will be running Menace Under Otari for new players or players that haven't played it yet free of charge through the month of January. The module will consist of 2-3 3 hour sessions. We will be utilizing Foundry for the game and Discord for communication. If interested, please send me a DM or contact me on discord at JM_the_GM
Not a whole lot of news in the world of crowd funding this week. A bunch of campaigns have wrapped, with nothing new on the PF/System Neutral front materializing. We do have a couple of SN projects coming to a close in the next week, though.
I've gone back to add some additional fields to my growing set of campaign data, including whether campaigns are taking late pledges. I'm still collecting data by hand, though, so changes to the status of these finished campaigns may get missed.
As the year closes out, though, it seems to have been a fairly good one for projects supporting Pathfinder, both 2e and 1e. I'm looking forward to growing my library of monsters I'll never get an opportunity to use in 2025.
I missed last week due to work and family commitments. I spent some time this week actually setting up a recording, storage, and filtering system for what I'm tracking, and it should reduce the amount of time it takes me to actually output stuff going forward, I it shouldn't be an issue again.
That said, last Friday saw a bunch of projects ending, as they rushed to get Print-on-Demand books out the door and in peoples' hands before Christmas. Things are a little slower this week, with only one Pathfinder-specific project of note coming or going: BattleZoo Ancestries: Titans.
Many projects are taking late pledges, though. I'm going to update things this week and try to list some of those going forward, starting next week.
Read over the playtest classes last night. Going into it I was most excited about the necromancer as a sorta ultimate summoner. After reading though it feels more like just sorta a casting mcguffin as the thralls can't really do anything independently but take up space. It makes sense given the rules and balance but then it would seem it could get annoying as the necromancer could like fill a room with thralls. Its like they have a really crappy never ending wall of flesh spell that they can channel effects into. The runesmith though. Wow. Its a martial with magic that makes it less versatile but I feel more powerful than the magus. My rp class is druid but for quick and easy to play that have a huge effect I have like grabbing bard, ranger, and magus before but runemaster as it stands would be a new choice in the mix. punch an enemy and set a rune then activate it followed by raising a shield with a special blowback rune and get a better ac than a normal shield along with a m