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Lemmy's unofficial OpenMW community
- OpenMW Lua: Music playlist support mergedgitlab.com Dehardcode music (!3438) · Merge requests · OpenMW / openmw · GitLab
Moves playlist logic from C++ to Lua. Basically, it uses an approach from Skyrim - when you can have several active playlists in the same time...
The latest dev builds of OpenMW now support music playlists run from Lua. Mods could now create custom music playlists based on location, weather, combat status, or anything else that can be measured with Lua. The pull request includes a sample mod to play certain music when fighting muscrabs.
I look forward to all the new ambience mods that this will make possible!
- Morrowind as my rock
Sounds a bit trite, but Morrowind represents a kind of comfy stability for me. I can always go to Vvardenfel any time, and it's always the same place.
Yesterday, I moved houses. The neighborhood is different, there are boxes everywhere, I can't find anything, and there's no internet. On top of that, I get very stressed out whenever even a small thing in my life changes. I try to focus on one task at a time, and that's all I can do.
However, all I need for Morrowind is to unpack my PC, monitor, mouse, and keyboard. Tonight, when the takeout food is gone, but I'm not ready to sleep (in a new room that smells weird), there will be Morrowind.
- Life of a daedroth when wizards practice conjuration with a custom spell
i made this meme in 2020 in blender. I don't remember how I ripped the models from the game files anymore, but wine was involved.
- Lua mod showcase: AttendMe
Figured I'd share some of my favorite OpenMW mods. Today is AttendMe, a cool UI for monitoring your companions. It tracks health, stamina, magicka, as well as whatever spells/weapons they have equipped. I find it very useful for all the slave rescue quests, so I know who to heal.
- Not just for Morrowind: RWC is the first standalone game (demo) written for OpenMW that uses none of Bethesda's proprietary assets
Robo Wind Construct (RWC) is a standalone game demo for OpenMW that doesn't use any proprietary assets. It truly shows what can be possible with the OpenMW engine aside from reimplementing Gamebryo games.
https://modding-openmw.com/mods/rwc-robowind/
Following the RWC project in OpenMW discord has been interesting. There's symbiosis between development, where RWC might need a feature that ends up ported to OpenMW and becomes available to everyone! I hope they're able to eventually complete the game.