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Just placed 3rd at my first game jam!
  • Well done!

  • Game design. The Horizontal Slice
  • That is something devs should take to the heart, for realsies.

  • Nearby Village [OC]

    Finally done with this tileset. Tried to go with something that wasn't your out of the mill european medieval village. :D I am happy with the result, now moving to the characters pack!

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    Figuring out character size for Pixel Asset Pack Jam #7 | Isometric [OC]
  • Thank you! Now I am in the process of turning that basic character into an actual character. Lets see how many I can flash out before the jam is done!

  • Figuring out character size for Pixel Asset Pack Jam #7 | Isometric [OC]
  • First I made an educated guess based on the tree size, which is roughly one and a half block. So I went for like, one and a quarter, this way the character wouldn't look huge while compared to a tree.

    It looked decent enough, but felt that the overall vibe of the tileset asked for something a bit more cartoonish/SD, so went down 1/4 of a block. That version looked great already, matching the vibe, but I felt like trying at least one size down.

    So I went down roughly 2px on each direction. It gave me a much simpler character that looked adorable and matched it nicely.

    Speaking of which:

  • Figuring out character size for Pixel Asset Pack Jam #7 | Isometric [OC]

    Figuring out what size works best for the tileset I have made this far. I am glad that I found some time between commissioned work to get around this jam, it has been a nice change of pace to from ortho to iso. It has also been a challenge, mad respect for FFT pixel artists.

    ! ! !

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    tiopalada tiopalada @lemmy.zip

    Brazilian generalist artist, doing a little bit of everything. Pretty much always open for freelancing opportunities! He/Him EN-US/PT-BR

    Posts 2
    Comments 6