Not sure why you'd think it would go away next year since it's been around for 18 years and adoption seems to be going up rather than down, and a lot of people have switched to recommending it for new converts rather than Ubuntu
I don't think that many normies have heard of Mint, but I don't think that many have heard of Ubuntu either.
Fragmentation is a concern but it's an unavoidable side effect of an open community with many people and opinions
For server, there's Debian. I really don't see any reason to use something else, unless you need RedHat comparability, then you've got Alma and Rocky.
Or OpenSuSE, if you really like that.
Ubuntu for server, though? Yeah, that's a no for me. For the reasons I listed above if nothing else, especially their shitty attitude when they were asked to remove that unnecessary package that calls home and does nothing for non subscribers from the minimal image.
But in any event, if you looked at the context, I was not talking about server use anyway.
It literally says on the website where you download it, if you have new hardware to use the Edge Edition (though it's not there right now, likely because the current Mint version already has a new kernel)
As far as the software app goes, I like how Mint handles it: it clearly marks what's a system install and what's a Flatpak, and if both are available it makes it easy to select which one you want. At no point does it try to hide or obfuscate it.
Ubuntu really isn't the only candidate though... Mint may not have quite as much name recognition, but I don't think it's that far off, and it has pretty much all of the benefits of Ubuntu without the issues.
Mint just works.
And I absolutely think it's justified to call Canonical out for things like quietly redirecting apt to install snaps instead or throwing up scare messages to make people think they're insecure if they don't pay for a subscription or adding unnecessary packages to the minimal install image that're only useful for paid subscribers but call home regardless
Canonical has been toxic and getting worse, not calling them out is basically telling them it's okay for them to treat the community the way they have.
So, basically, just like Windows? Sounds like they're succeeding then
Don't feel too bad, my first game I was well into phase 3 at least before realizing that foundations have snap points for everything you put on them... My entire factory was built on the ground until then with me wondering how in the hell people were able to set up things like the hypertube cannon so easily and precisely
I was probably near the end tiers of phase 4 before learning about the world grid and why I should have been building to it the whole time
In spite of that, the only thing I didn't achieve in that save was nuclear power... Which I'm about to do for my first time
I highly recommend the Satisfactory Tools' production planner, it makes it so much faster to figure out how much of what you need to achieve a particular result.
It's making going nuclear look actually reasonable, something I never managed to achieve in EA
I mostly use belt speeds based on need myself, I find just going for top speed belts introduces potential issues with things not feeding correctly and overflows triggering prematurely... Besides, I find it more pleasing to see a line of slow build items moving to their destination than one at a time rocketing at ludicrous speed across the factory
Though, if we could literally rocket propel items from one area to another, that would be a different story ...
I love that mentality to development
If it has a buffer overflow exploit that caused it to execute arbitrary code is his response that people shouldn't be sending that much data into that port anyway so we're not going to fix it?
(I feel like this shouldn't require a /s but I'm throwing it in anyway)
Raw unit throughput per minute is also a major consideration for me... I never ship silica, much better to ship the raw quartz
This makes me think of the analogy in systems administration of "pets vs cattle"
I legit kind of want to make a print of it for my office
Fedora with Flatpaks is open and up front about whether you're getting a Flatpak or a system installed package, and lets you choose if both are available. And installing through dnf/yum isn't going to do anything at all with Flatpak.
And what about Debian with debs? That's literally what apt was designed to work with. If it gave you Flatpaks, or the flatpak command installed debs, that would be more like what Ubuntu is doing.
The fact that Canonical shoehorned snaps into apt is the problem. I've heard bad things about snap, but I wouldn't know because I've never used it, and I never will because of this.
When I tell my computer to do one thing and it does something completely different without my consent, that is a problem, and is why I left Windows. I don't need that in Linux too, and Canonical has proven they can't be trusted not to do that.
If you saw my first factory, I didn't even start using foundations until somewhere mid phase 3, though I did have an intricate and elaborate weave of belts load balancing to get perfect counts... Manifolding didn't really occur to me for quite a while either
What got me to finally use foundations was when I realized they had snap points which make lining systems up substantially simpler
The fact that they use torties for the mid tier high jumping assholes is so on point... I love my torties but holy hell do they have attitude to spare
Generally speaking, the only things you should be overclocking are resource extractors to be able to feed more production from the same nodes; overclocking production machines doesn't really make sense when you can just build more machines, space is pretty much the least limited resource in the game.
That said, there are exceptions and sometimes a little overclocking helps things balance out without weird machine counts that are hard to plan for, or if you just misplanned a space and expanding would mean tearing a lot out and redoing it
It's literally what the tooltip says when you switch to it in game