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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)DU
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  • There is already a PoW crypto that is actually private called Monero. It uses ring signatures to sign transactions and rotating public keys to keep public keys private. It also happens to be relatively stable since it's basically the only crypto that people use as a currency (generally to buy illegal contraband online). It's PoW though, so has the energy consumption issues.

    Since it's PoW, though, it still consumes buckets. Something I thought looked cool was Chia coin, which somehow uses hard drive space as a consensus algorithm which saves a ton of electricity, but I haven't read the whitepaper on that, so I don't fully understand it.

  • Or a decentralized alternative that isn't just used to scam people, that doesn't eat up insane amounts of electricity to process, and is as convenient as regular money.

    In reality, private corporations should not have control over money at all. Money is printed by the local government and should be controlled by the local government. Governments generally have better free speech protections than private corporations, which have none. Obviously, free speech protections are not universal, but countries can already ban content in other ways.

  • Then people would have to get specific cards or crypto or whatever that aren't Visa/MasterCard in order to buy Steam games. That, of course, is if you can get banks to agree to carry "Steam cards". Either that, or everyone would need to buy Steam gift cards as an exclusive form of payment.

    All of these are much less convenient than keeping your existing debit/credit card to pay for Steam games, and less convenience means less sales.