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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)KA
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284
Joined
12 mo. ago

  • Legitimately in the last two weeks, I forget which day specifically it was. But admittedly that was fairly unusually. But just yesterday I was sitting outside and saw a couple bees, and it is only the start of spring

  • Of course they are made to cover costs and make money, but you can cover more costs for future games or ongoing development the game if more people are buying the game, even if it isn't at full price

  • Games on Steam are not usually recurring purchases, one person won't buy the same product over and over like they need to for food. This means the market of people willing to pay the full price gets saturated over time.

    Sales are a way to increase the market size by lowering the "barrier to entry" (price). Sometimes a price will be permanently lowered, however usually not because a temporary sale encourages people to buy now instead of later.

  • And here I am discussing, trying to not disregard ideas I am cynical of, and instead ask questions to gain understanding. Apparently that is discouraged here.

    Thank you for the resource, next time lead with that and skip the insults.