You're viewing a single thread.
Is there a Fedi for looking for D&D groups?
21 0 ReplyYou fell for the trap. Roll to see if you can escape. Your game has begun.
30 0 ReplyMy dice roller app said I got a 19. It's on.
13 0 ReplyYou needed a 20 to escape. Now back to the cauldrons of deeper consciousness. You awaken on a bed made of old wood and only a candle lighting a room.
It was small, maybe 10x10. There is a side table with a key, to unlock the door and a book.
You must roll to choose one or the other. One leads to knowledge ahead. The other is your way out.
9 0 ReplySetting a lvl 1 trap to DC 20 makes me iffy about starting a campaign with you.
9 0 ReplyYou are now the DM.
Sucker!
7 0 ReplyRocks fall, everyone dies.
7 0 ReplyThat's how I like my DMs. Always trying to kill the party.
3 0 Reply
I would like to use the book to beat down the door.
5 0 ReplyYou have to roll silly
2 0 ReplyHooboy, got a 14.
3 0 ReplyYou get the book of knowledge. You can now ask about any enemy and their stats and strengths and weaknesses through the entire campaign.
You must roll under 10 to get the key to escape. For every roll you lose 1 strength until you obtain the key.
1 0 Reply