I see where he's coming from, as when cross-play isn't available niche online games can die quickly and exclusives are annoying, but if there was only one platform holder, that status would quickly be exploited with high online fees and tighter controls of how games are purchased/resold.
They invented these things called reading glasses, have you heard of them? Anyway, PC mouse and keyboard is king, but we're talking console format here i think, and a PC console is better than a walled garden console.
I’m okay with this on the condition that that platform is PC.
You want developers to choose a specific set of hardware requirements and only develop games to target and work on that specific set of hardware specifications?
Don't forget RISC-V, it's really the future i think. Anyone who doesn't want to live under the yoke of proprietary architectures, this looks to be the only alternative to the status quo.
If I was seeing RISC-V get widespread adoption in consumer-grade hardware, I'd be thinking about it (granted, having X86-64 and ARM on the market could make room for a third competitor compared to the 15-year x86 hegemony.) But I don't see a push for that, and there probably won't be unless RISC-V delivers better results than ARM. Keep in mind that you and I probably care more about CPU architecture than the average gamer.
A single console is one of those things that sounds great on paper, but considering how scummy the industry has been lately, would be used in the most anti-consumer way possible.
A single console on the market = Monopoly. Those are never good for consumers.