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26 comments
  • "The Quest giver speaks some unholy last words, your entire party faints, a unknown amount of time passed, your party wakes up in some kind of dark and cold cave, you can't find your belongings, you just have the clothes you wore last time you remember, one party member finds a magic torch, you can see you are in a dungeon, from the color of the stone you estimated to be pretty deep inside it..."

  • I actually kind of embrace the players doing whatever they want, so long as it's not some way to harass other players or the DM. If they're doing something to deliberately ruin the game, that's not acceptable. If they're doing something the DM didn't expect or account for, that's just the game baybee. It be how it is

26 comments