Seasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailers
Seasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailers
www.pcgamer.com Seasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailers
"I can't stress enough how often I'd hear a retail rep declare a genre/style/look was dead with zero supporting data."
"I can't stress enough how often I'd hear a retail rep declare a genre/style/look was dead with zero supporting data."
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Boy were they wrong. BG3 is the best game of the decade.
2 2 ReplyBut BG3 isn't isometric?
7 1 ReplyAh, my mistake. I thought it meant 'top-down' perspective.
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