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Tanuki3DS v0.3.0 release - Geometry shaders, new screen layout support, sava data fixes and more

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Release v0.3.0 · burhanr13/Tanuki3DS

Here is a summary of what is new:

 
        Implemented geometry shaders
    New save data folder and naming (old saves need to be manually transferred)
    Support for loading the original shared font and mii resource files dumped from a 3DS
    Support for a few different screen layouts and proper handling of fullscreen (the game is no longer stretched)
    Various save data fixes for Windows
    Various HLE OS improvements
    Various HLE audio improvements
    Texture cache invalidation via hashing to fix incorrect textures
    Render to texture related fixes
    Probably other things too

  
1 comments
  • Interesting, I figured this might be a fork since citra stopped development when Nintendo shut down the devs for making a switch emulator, but this looks like an independent project

    Seems early on in the process (I could be wrong) but super cool to see!