Veteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”
Veteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”

Veteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”

I'll save you a read... A developer that worked on the game for a while but left the studio thinks they could've made the game with fewer loading screens even in their engine. That's pretty much it.