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Trans Megathread for the Week of November 25th, 2024 to December 1st, 2024

Hello everyone! Hestia here with a new Megathread! Years ago, before I transitioned and when I was still in college I took an anthropology class. My favorite part of the class was when we were covering different gender customs across the globe and got to make a report on one of them. I can't remember exactly which one I chose for that project, but what I do remember is a map with different pins scattered on it with various forms of gender-queerness. I decided to track it down and share it with you folks!

https://www.google.com/maps/d/u/0/viewer?ll=8.016975588774075%2C64.4248907814756&z=2&mid=1zDWxhBN5aOofwpE-FkZWQsiFDlE

Edit: you have to open this in a browser, if you're on a phone it will automatically try to open it in Google maps and won't bring up the info.

This map provides a brief summary of these genders, but does not go in depth. If you find any you're interested in, feel free to do some further research and share your findings here. I'll pin a comment to this post you can attach them. I'm going to share a couple that I found interesting and decided to look further into myself, both of them are non-binary and native american in origin.

The first one I want to talk about is the Winkte, which is a third gender role that was particulatly notable in the Lakota tribe The Winkte are seen as half-men, half-women, and considered sacred. They are typically AMAB and historically have served unique roles in matters of romance and matchmaking and often served as intermediaries for prospecting couples and their families. They also participated in war parties, functioning primarily as witnesses to battle and as doctors to care for the injured. They were also seen as seers, able to forsee paths to victory.

https://www.sdpb.org/blogs/arts-and-culture/the-winkte-and-the-hundred-in-hand/

This next one I'm going to talk about seems mostly local to the Zuni people called the "Lhamana" and I find the Zuni culture to be particularly fascinating, even just doing a cursory glance at it.

Gender roles were well defined in Zuni culture, but the Zuni also valued the concept of a "middle" as it represented stability. This originates from their creation myth, which I won't go in detail here because I don't feel qualified to summarize it, but it's in the link down below.

The Zuni culture is pretty neat and they don't refer to gender when talking about children. They believed that gender wasn't an inborn trait but something you acquired as you approached puberty. I wish this was the western approach, but alas.

As children approach puberty they begin to differentiate through different hair styles or clothing choices. AFAB Lhamana would grind corn and make a bowl of stew when they get their first period. There's probably some cultural significance to this, but I'm not going to do a deep dive on it right now. AMAB Lhamana would start to wear dresses once they hit puberty and start performing women's work. Both AMAB and AFAB Lhamana were allowed to switch between male and female gender roles as they pleased.

https://owlcation.com/social-sciences/The-Middle-Gender-in-Zuni-Religion

That's all for now! To wrap thing up I would like to invite yall to our public matrix server! https://matrix.to/#/#tracha:chapo.chat

As a reminder, be sure to properly give content warnings and put sensitive subjects behind proper spoiler tags. It's for the mental health of not just your comrades, but yourself as well.

Here is a screenshot of where to find the spoiler button.

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  • I actually have free time again, what a concept! So, I've returned to creating character portraits. I want to compare two I don't believe I've shown on here. The first uses the older software, and the second one the newer software. The second one also meets the 16-color requirement, while the first does not. There's also a pixel on each that needs fixing. Other than that, which one do you all think looks better?

    Also adding a bonus one, made with the newer software

    Bonus round 2: Luna "Castro" redone

    • I like the right one better personally, also don't know if I ever said, good luck on the game making

      • I definitely like the one on the right better myself, it is my second take after all. Thanks for the good luck, I'm going to need it. I took one look at the game software, and it's going to be a lot of work and learning new things.

    • The more I look at these portraits, the more I like the one in the middle the best. I really liked the other two, it's why they didn't get scrapped, but the one in the middle is almost completely new, and I think I did a pretty good job.

    • I like the right one more, but i think it would look good with a more contrasty accent colour, perhaps a shade of blue or green? Maybe pastel-y since the colours are so strong in the portrait.

      • It would probably work nicely, but I would have to find a way to work it into the color limit. It's going into a 16-bit game, so I can only have 16 colors. I might be able to get away with blending some shadows though, I'll get back to you. Also going to try to make the contrast more uniform between portraits, I fixed the second one.

        • Ooh ok thats a constraint! Can i ask what youre color pallet is?

          • There's 3 colors per section (hair and accessory (3), the two types of cloth (6)) and 5 for the skin. That adds up to 14, plus one for the black outline. I might actually have one more color to work with, and a bit more if I sacrifice shading. If I can find a way to load my save data into the software (it seems to be a bit broken), I can send the exact colors.

            Edit: Just checked, and I've hit the limit doggirl-gloom. The palette for her:

            The black and browns are for outline and skin, whites are for outfit and eyes, the greys are for the outfit, and the reds are for hair, eyes, and the small piece on the outfit.

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