Welcome to the official Balatro mobile game!
Hypnotic and endlessly satisfying, Balatro is a magical mix of card games like Solitaire and Poker, that lets you twist the rules in ways never seen before!
Your goal is to beat the Boss Blinds by making strong poker hands.
Find new Jokers that change...
Finally, the ultimate weapon against boredom while waiting
My biggest fear was arriving at the app store and seeing the word free. Glad to see there's still people making games where you just pay and get the game.
Yeah, and this game is 100% worth the ten bucks they're asking for. I already own it on Steam (where it cost $20 when I got back at the beginning of the year), and will happily pay another $10 to have it on my phone too.
Huh, google play is refusing to sell it to me. Getting a [OR- FGEMF-20] error code regardless of payment method.
Edit: searching I came across a reddit thread, the post is older but all the comments are people complaining about this issue with trying to buy Balatro today.
Edit2: working now for me, about 4 hours after the game went live
I haven’t tested that out myself and I have no idea how it compares to their official mobile release, but I’m super curious about how it was implemented (it’s the first time I saw a tool that could convert a game to an iOS app), so I’ll be looking into it at some point.
I'm chuffed it's a one-time purchase. Before release I only had the option to pre-download and I was a bit fearful of inevitably sinking cash on microtransactions (despite the dev being vocally against predatory practices)
Update: Transaction declined! They really are considerate of taking my money!
Google Play was having payment processor issues (see https://status.play.google.com/summary for more details) but they appear to be resolved now, so you could try buying it again.
Google Play was having payment processor issues (see https://status.play.google.com/summary for more details) but they appear to be resolved now, so you could try again.
They're a small studio with a small budget. They probably didn't have the skills and money. The success of the game on Steam would have given them the resources to do this.
I also think most people don't see the market, it's only got this amount of attention on phones because of the success on steam.
A odd side note, someone was pretty clever and found a way to port the steam version to ios and Android well before the official port - https://retrohandhelds.gg/how-to-install-balatro-on-android-and-ios/. I'll admit to having used this to play on my phone over the summer, but definitely bought it again once it hit the app store.