Dragon Quest creator talks about an unexpected challenge the series is facing due to graphics becoming more realistic
Dragon Quest creator talks about an unexpected challenge the series is facing due to graphics becoming more realistic
Dragon Quest series creator Yuji Horii talks about the challenge of making silent protagonists as game graphics grow increasingly realistic.
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The secret pass phrase is, "dealing with a silent protagonist without making him look like an idiot."
9 0 ReplyA lot of games give you answer options with most of the time, one of them is the stupid answer, that makes the protagonist at least a troll or an idiot. But i guess they doesn't mean that.
4 0 ReplyZelda games typically didn't have much dialogue or emotion from Link. I'm the newest open world games he does emote along with the NPCs.
3 0 ReplyLink also spoke and emoted with other characters in Skyward Sword. Rarely he also did this in Wind Waker and Twilight Princess.
4 0 ReplyYeah, you are right. He has grown in his ability to talk. Come to think of it, he would also sometimes react (mostly to horses) in Ocarina.
5 0 ReplyWhoa whoa
1 0 Reply