A refreshingly simple data-driven game engine built in Rust - GitHub - bevyengine/bevy at latest
I am new to Rust, and have always been interested in how games were made. But man I've got to say that just ready the bevy book has been pretty fun. I am looking at all the examples in the repo. I wanna here others perspective on bevy, or Rust game development in general!
I've enjoyed what I've done with it so far, which is mostly little wasm projects. Once they finally get a proper editor I think it'll really pick up adopters.