YouTube's dramatic content gatekeeping decisions of late have a long history behind them, and there's an equally long history of these defenses being bypassed.
Inside the 'arms race' between YouTube and ad blockers / Against all odds, open source hackers keep outfoxing one of the wealthiest companies.::YouTube's dramatic content gatekeeping decisions of late have a long history behind them, and there's an equally long history of these defenses being bypassed.
I remember the mini-war between AOL and third-party IM clients. There were days where AOL would send 15kB patches to AIM multiple times a day to break compatibility with the other apps. And they would then fix it within hours.
So AIM was built on an existing chat protocol called OSCAR. The same protocol used in other services. So people eventually figured out how to make chat clients that could log into many different IM services on one app.
This was not sanctioned by AOL, but they allowed it at first. Then they decided you HAVE to use the official AIM client to talk to people on AIM. The third-party developers ignored AOL, so they entered into a tug-a-war match for a while.
Because AOL was using known software to make AIM work, there was only so much they could do to keep their client working while also blocking everyone else. Eventually it became too much of a hassle, so AOL relented and third-party clients kept working until the service was shutdown.
You just reminded me of DeadAim I used to use back in the day. More features. Could log into multiple accounts at the same time with tabs to view different buddy lists. Those were the days...