I just don't understand how, after layoffs, you can have almost 700 people working on a game, and still be unable to engineer basic systems, and replayable events, that aren't standing in circles in different locations
This, and how they got away with sunsetting so much content that was paid for. Any other game would've died if they vaulted old dlc. (And still haven't delisted forsaken despite 90% of it being gutted.)