Just finished Sleeping Dogs, strange hybrid game from 2012. On one hand story mission structure from GTA games, melee combat emblematic of that era (focused on countering like Batman: Arkham or early AC games), shooting feels terrible and it borrows heavily from Max Payne. Then you have Hong Kong setting, but the game is made by a Western studio which allows for more graphic violence than say Yakuza series. All in all recommended for open world aficionados, who enjoy that GTA-feeling story, but definitely the ideas become stale after around 3-4 hour mark.