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Ignores the 300 gig is largely already heavily compressed saving you terabytes of space
I’d argue that this is similar to stores writing “you saved x [currency]” on the receipt. There’s a lot of unnecessary data in AAA games.
Ignores the 300 gig are made up of partially duplicates assets to improve loading times on shit drives.
That's been a common method since CDs first showed up.
So? Still makes the games way bigger than necessary!
Yeah, high def assets aren't exactly light on disk space.