I wonder what the reasoning was behind the prop designer's Genesis Device interface was? Because it's not really a terrible idea in terms of a "do you really want to do this" redundancy mechanism goes, but it's also not exactly something someone would normally think of either.
Star Trek is so full of those horrible interfaces that you aren't actually expected to use. I really like (or dislike? I duno) the ejection mechanism of the ships outer plating, that not only require a lot of meaningless movement, but also expect two people to do it at the same time.
The worse thing is, I can really imagine people making something like this.