The automation tower defense RTS. Contribute to Anuken/Mindustry development by creating an account on GitHub.
I thought this game was well known but I haven't seen almost any mentions of it recently. It's very weird for a FOSS enthusiast not to advertise one of the best open-source games of all time so here I am trying to make it spoken about again.
Disclaimer: this game may be addictive for some individuals. Player discretion is advised. If you notice any symptoms of addiction while and/or after playing the game, stop playing immediately and consult with your doctor. Untreated gaming addiction may result in severe consequences such as digestive disorders, social behavioral disorders, loss of job, and depression.
I honestly didn't like factorio, which is odd because I'm pretty much the exact target audience (autistic). I bought it after buying Mindustry, played it for about 20 hours and then put it down and didn't pick it back up again because I realized that it just felt like work. I think the reason I didn't like it was that you spent 5 minutes coming up with a solution to some problem, and then spend 50 minutes implementing it, which bogs down the gameplay with monotonous block-placing.
I played it for a few hours a while back, it was alright. It also took me a couple of times to get into factorio so I can understand. Still prefer factorio though, great art style, incredibly polished game.
I've never played Factorio and had fun playing the game. I think there is supposed to be a tutorial when you first start the game? And I think the tech tree is a good guide for what to do next.