Metropolis 1998 lets you design every building in an isometric, pixel-art city
Metropolis 1998 lets you design every building in an isometric, pixel-art city
arstechnica.com Metropolis 1998 lets you design every building in an isometric, pixel-art city
Devs cite Rollercoaster Tycoon, Dwarf Fortress, and, yes, SimCity as inspiration.
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Looks interesting. Might give the demo a go on steam, and wait for it to leave early access if I enjoy it.
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