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Braid Anniversary Edition has ‘sold like dog sh*t’, creator Jonathan Blow says

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  • I played Braid ages ago, and it was okay. I can see it being influential when it first came out when there wasn't many indie games.

    Don't think I really want to play it again though - it told it's story and that was that. Unless it adds tons more levels or something, I'm not sure what value the remaster adds.

    It's sadly one of many "platformers with interesting mechanics but slow and clunky controls" that the industry has moved away from.

    • I've only heard of the creator making official statements a few times - but they were all like "im the only person in the world making a game that completely innovates its genre every time" and "my remaster is selling like dog-shit"

      I took one videogame design class, and the lecturer was like - this guy is a massive douche, but his game is amazing, so he's allowed to be~

      • Having worked as a game designer, I humbly disagree with your instructor. No amount of brilliance or success makes it okay for someone to be ac douche

        • Yeah, agreed. You can appreciate the art and still think the guy is a douche who people shouldn't have to put up with

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