Was Unity lying yesterday or are they lying today?
Was Unity lying yesterday or are they lying today?
Unity: We have to charge for every install because we only see totals. Also Unity: We can tell which install is which, so you won't be overcharged.
Was Unity lying yesterday or are they lying today?
Unity: We have to charge for every install because we only see totals. Also Unity: We can tell which install is which, so you won't be overcharged.
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Lying about collecting that data, because they do (and I block it). Not lying, but backtracking on everything else.
You're right, they're absolutely collecting data, but saying they can't differentiate between activations and then saying "oh yeah, actually, we can when it comes to (piracy/bundles/charity/etc.)" less than 24 hours later tells me that not only do they not care about game devs, but they think we're stupid too.
It also tells me that this is the first time their internal devs have heard about these plans. This is the C-level‘s wet dream, not something they have actually implemented yet.
But hey, it can’t be that hard, can it? The code monkeys should be able to get it to work in three months, right?
Can you share, how are you blocking it? On the firewall?
There’s a couple of ways to block it.
There’s also ways to analyse that traffic, which I won’t go into here.
Thank you for the inputs. I guess that it can also be blocked at a router level, I guess?