Ubisoft's XDefiant failed to pass certification for first party platforms and its release date has been pushed back.
Ubisoft could potentially launch somewhere between the middle of September to the middle of October after being denied certification by PlayStation and Xbox.
In a written update, producer Mark Rubin said that Ubisoft started the certification process for XDefiant on PlayStation and Xbox at the end of July. However, in mid-August, Ubisoft found out that the game received a Not Pass. If it had passed, then XDefiant would have been released at the end of August.
Now, Ubisoft has to search for compliances and functionality bugs within the game and fix them so that it can ship. Ubisoft plans to submit to first party platforms for certification again in less than two weeks. If the game passes, then it can officially be released by middle to late September.
Ubisoft is a big company. I can see it as the devs saying "it's not ready" and some exec, high on his if you believe hard enough it's true bullshit and said either submit it or find another job.
Maybe they thought their checks cleared?
Or, it's a security violation. Maybe the game accidentally opens a door to allow unsigned software to run.
Best comment here. Either exec (with overconfidence or deadlines), or security violation seem most likely. Surprising that it's for both platforms though...
I've never played Cyberpunk, but watched my husband play for a lot of hours. I played Xdefiant's beta for a day in June. I'm puzzled by why it didn't pass. Beta was not buggy, had maybe one minor issue with it. My guess is security violation.
Or neither. Platform cert doesn't directly correlate to how many bugs a game has, it's a set of very specific test cases that software has to pass to be approved for release: show the correct button prompts for the platform, have correctly-implemented achievements/trophies, show correct error messages, etc.
Some of the tests do include things like 'don't crash during normal operation', but the failures could be almost anything. (Source: am a developer)