The Main Lesson From ‘Baldur’s Gate 3’ Should Be ‘People Hate Microtransactions’
If reception to Baldur’s Gate says anything, it’s that people hate microtransactions in their AAA games.
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If the success of Baldur's Gate 3 shows that gamers don't like micro-transactions, does that mean games that sell well with micro-transactions is prove that gamers actually like them?
Just want to be clear on what the rules are for the logic here.
Well there's selling well, and being the best rated game of all time and universally acclaimed
It's not the best rated game of all time...
Best rated PC game of all time by user score